Spin that Yarn
Spin that Yarn is a card based game that can be either played collaboratively or competitively, based on the concept of finding the most basic building blocks of fairytales, allowing players to either follow the plot of existing stories, or create their own versions of well known tales. It is accompanied by a book documenting these fundamental aspects of fairytales across the world, and how they provide a way to connect with and empathise with people from other cultures over a shared thread.
Packaging
The packaging is intended to mimic an old fantasy style book
Book pages
Each story has a unique colour and pattern, with the story accompanied by comparisons to different versions of the tale across the world
Opening up
When opened, the book and the game assets are present on different sides.
Cracking Spines
the spine can be further bent for easier access and to double as a stand if needed
Book Cover
The book is hand bound in fabric with the title stencilled on the front as a callback to the packaging
Book Back
The back of the book has a pattern comprised of elements from all the stories mentioned within
Cards
There are 2 types of cards that are pplayed together in order to create a complete narrative.
Book Folds
Each story is linked to the next one by a common motif both physically and narratively
Card types
The story cards have a more illustrative style for immersion, the action cards have a more symbolic, graphic style.
Instructions
The instruction book features two game styles and an explanation of the cards